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Über mich
Hi there! I'm a professional 3D Character Artist and Animator specializing in custom character creation, advanced rigging, and high-quality game/VR-ready animations.
With years of experience working with industry-standard software like Blender, Maya, Daz3D, and Unreal Engine (MetaHuman), I help creators, indie developers, and studios bring their digital concepts to life.
Whether you need a fully rigged character model, custom morphs, dynamic physics setups, or smooth adult animations for games and virtual reality, I focus on clean topology, optimized performance, and stunning visual fidelity... Mehr lesen