
Klaus Tilman
3D Artist for Characters, Game Assets, Avatars and 3D Printing Specialist
Kompetenzen

Meine Dienstleistungen


Arbeitserfahrung
3D Character Artist
3dmodels • Freiberufler
Aug 2026 - Aug 2026 • 0 mos
I worked on a 3D cheetah mascot project, creating a custom character model based on the client’s concept and visual direction. I developed the cheetah’s overall proportions, facial features, body shape, and distinctive mascot characteristics while keeping the model expressive and visually appealing. I also worked on the character’s clothing and other defining details to give the mascot a recognizable identity and polished 3D appearance. The project required careful attention to the reference, character proportions, surface details, and the overall silhouette so the finished model could be used effectively as a digital mascot for the client’s intended project.
Self Employed
Freiberufler • 0 mos
3D VRoid and Character Artist
Jul 2026 - Jul 2026 • 0 mos
I worked on a cyber themed female VRoid character model for a client who needed a custom 3D character for their project. I developed the character around a futuristic cyber aesthetic, working on the overall appearance, hairstyle, facial features, clothing, colours, and character details to create a cohesive anime inspired look. I worked with the client’s references and requirements throughout the process and refined the model to match the intended character concept. The final model was prepared as a usable 3D character asset suitable for virtual environments, avatar use, and related digital content.
3D VTuber Character Artist
May 2026 - May 2026 • 0 mos
I worked on a male furry VTuber model for a content creator, focusing on transforming the character concept and references into a complete 3D avatar. I worked on the character’s body structure, facial features, fur details, clothing, accessories, and overall proportions while maintaining the intended personality and visual style of the character. I also developed the model with VTuber use in mind, paying attention to the areas that need to work well for facial expressions, movement, and live streaming. The completed model was prepared as a polished digital character suitable for use as a virtual avatar and future VTuber workflows.