Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I’m a professional 3D Character Design Generalist specializing in creating high-quality characters for games, animation, cinematics, digital avatars, collectibles, and 3D printing. I offer 3D character modeling, ZBrush sculpting, Blender modeling, MetaHuman creation, realistic and stylized texturing, retopology, UV mapping, rigging, skinning, and animation-ready setup. I can create realistic humans, fantasy warriors, creatures, avatars, miniatures, and custom characters from sketches, concepts, or references. My focus is clean topology, detailed sculpting, realistic materials, optimized models... Mehr lesen