3D artist focused on stylized low poly modeling with simple, expressiv
Brasilien
Portugiesisch
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Über mich
My current focus is creating stylized low poly 3D models — environments, props, and characters defined by simplified shapes yet rich in personality. I explore visual expressiveness through clean geometry, bold colors, and custom materials crafted entirely in the Shader Editor, without relying on external textures.
Influenced by retro games, animation, sci-fi, and fantasy, I believe simplicity doesn’t limit creativity — it enhances clarity and gives each piece a distinctive identity.
I work exclusively with Blender and have hands-on experience across the full 3D pipeline, from modeling and ri... Mehr lesen