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Über mich
I'm Juan Martinez, a Game Character Artist specializing in high-quality 3D stylized and realistic character design and modeling for Unity, Unreal Engine, Roblox, and mobile games. I create game-ready characters with clean topology, PBR texturing, UV mapping, rigging, animation, and optimization for real-time performance. From heroes, NPCs, and creatures to custom avatars, I also deliver production-ready assets like Game VFX and UI UX with full focus on clear communication, fast delivery, and attention to every detail.
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