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Über mich
Senior Unity Engineer with 6+ years building mobile, desktop, AR, and WebGL games. I specialize in gameplay systems, technical architecture, SDK integration, and team enablement — equally comfortable as an individual contributor or Tech Lead.
I've shipped products across casual, hyper-casual, and live-ops contexts, worked at Unity Technologies, and recently led technical planning and CI/CD implementation for a mobile games studio.
I use AI-assisted tools (GitHub Copilot, ChatGPT, SpecKit) to move faster and deliver better.... Mehr lesen