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Über mich
I specialize in creating stylized low-poly 3D characters designed specifically for games. My work focuses on clean geometry, strong silhouettes, and optimized performance, making the models ideal for indie games, mobile games, PC games, and retro-inspired projects.
I create game-ready 3D characters in stylized, cartoon, and retro low-poly styles, including PS1-inspired visuals. Every model is carefully optimized for game development, with proper topology and efficient asset structure to ensure smooth integration into game engines such as Unity and Unreal.
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