j
jon_matteson

jon

@jon_matteson

client satisfaction is my first piority

Großbritannien
Englisch, Deutsch, Italienisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Hi! I'm a dedicated 3D artist & 2D game animator turning ideas into production ready assets. I sculpt ultra detailed D&D & tabletop RPG miniatures, wearable cosplay armor & helmets, and custom CAD jewelry all print-optimized STL files for flawless 3D printing. I also rig & animate 2D characters in Spine 2D Pro for Unity & Godot RPG games with smooth, game ready motion. Years of experience + passion for precision = top quality work, on time every time. 100% satisfaction guaranteed. Custom orders welcome. Have a project? Message me now — let's bring your vision to life!... Mehr lesen

Kompetenzen

j
jon_matteson
jon
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Charakteranimation
I will rig, animate 2d character, object in spine 2d pro for godot unity rpg games
Charakter-Modellierung
I will sculpt 3d armor model wearable cosplay armor 3d helmet stl for 3d printing

Arbeitserfahrung

Self_employed / Freelance

Freelance 3D Artist and 2D Game Animator

Self employed / Freelance • Freiberufler

Nov 2021 - Present • 4 yrs 11 mos

Freelance 3D artist and 2D game animator delivering production-ready assets to clients worldwide — from tabletop gamers and cosplayers to independent jewelers and indie game studios. • Sculpt high-detail D&D / tabletop RPG miniatures, character busts, and creatures in ZBrush & Blender, delivered as watertight, print-optimized STL files prepared for resin and FDM printing. • Design custom CAD jewelry (rings, pendants, earrings) with photorealistic renders, taking projects from concept sketch to production-ready files. • Model wearable cosplay armor, helmets, and props — split, keyed, and sized to client measurements for real-world 3D printing and assembly. • Rig and animate 2D characters, props, and UI in Spine 2D Pro for Unity & Godot RPG games, optimized for smooth 60fps performance and small file sizes. • Manage full client workflow: concept discussion, progress previews, revisions, and final delivery — average response time under 1 hour