I will create pixel art animation 2d sprite sheet character art design video game art


Über diesen Service
pixel-art-animation-2d-sprite-sheet-character-art-design-video-game-art
Hello and welcome to my gig, where I create pixel art characters and animations for indie games, and other creative projects.
What I Offer:
- Pixel art character design
- Pixel art animation
- Sprite sheet creation
- Game character sprites
- Custom pixel art illustrations
- Character poses and animation frames
Why Choose My Service?
I focus on your ideas, preferred style, and project requirements. Every design is created to match your vision, with attention to details, clear communication, and revisions to help you achieve the result you want.
What You'll Receive:
- Custom pixel art based on your brief
- High-quality PNG files
- Sprite sheets and animation files when included in your package
- Editable source files according to your selected package
- Revisions based on your package
Whether you need a single pixel character or animated sprites for your game, I'm ready to help bring your ideas to life.
Ready to Get Started?
Send me a message to discuss your project, or choose a package and place your order today. Lets create pixel art that fits your vision.
Thanks
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Joke D kennen
VTuber Art Comic Illustration and Pixel Art Character Design
- AusVereinigte Staaten
- Mitglied seitOkt. 2026
Sprachen
Deutsch, Englisch, Japanisch, Koreanisch, Französisch
Mein Portfolio
FAQ
What canvas size should I choose?
It depends on your use case. For game sprites — 32x32 is standard for most 2D games. For avatars — 128x128 or 256x256 gives good detail. For icons — 16x16 or 32x32. Tell me what the art is for and I'll recommend the best size.
Can you make it compatible with Unity / Godot / RPG Maker?
Yes — I deliver all sprites as PNG files with transparent backgrounds which are directly importable into Unity, Godot, GameMaker, RPG Maker and any other major game engine. Sprite sheets use zero padding between frames — the standard all game engines expect.
What file formats do you deliver?
I deliver PNG files with transparent backgrounds as standard. I can also deliver the original Aseprite source file, GIF format for animated previews, and upscaled versions at 2x, 4x, or 8x the original size.
Can you upscale it so it doesn't look blurry?
Absolutely. Pixel art must be scaled using nearest-neighbor interpolation — not bilinear or bicubic scaling which creates blur. I always upscale using the correct method so your pixel art stays crisp and sharp at any display size.
Can I use this commercially?
Yes — my Standard and Premium packages include full commercial use rights. You can use the art in your game, on merchandise, for streaming, or any commercial purpose. Basic package covers personal use only.
How many colors can you use?
This depends on the style you want. True retro 8-bit art uses very limited palettes — the original Game Boy used only 4 colors. Modern pixel art can use full color. Tell me your preference and I'll work within it.

