j
joe03ben

Joe

@joe03ben

rigging expert

Großbritannien
Englisch, Spanisch, Französisch, Deutsch, Italienisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I am a Rive animator and interactive character specialist focused on creating smooth, responsive animations for mobile apps, websites, SaaS products and AI platforms. I create Rive character animation, app mascots, AI avatars, state machines, UI motion, rigging, facial expressions and developer-ready .riv files. My work is designed to be lightweight, interactive and easy to integrate with Flutter, React and modern web applications. I combine clean animation, technical structure and strong visual design to create engaging digital experiences.... Mehr lesen

Kompetenzen

j
joe03ben
Joe
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Lottie- & Web-Animation
I will create interactive rive animation for your mobile app or website
Lottie- & Web-Animation
I will create rive character animation and interactive app mascot

Portfolio

Arbeitserfahrung

Fiverr

Rive Character Animator & Interactive Motion Designer

Fiverr • Freiberufler

Jan 2025 - Present • 1 yr 9 mos

Specialize in creating interactive Rive animations for mobile apps, websites, SaaS products and AI platforms. I design and rig characters, build state machines, create facial expressions, interactive mascots, UI motion and developer-ready .riv files. Projects include AI assistants, fitness mascots, onboarding characters and responsive app animations. I work with Figma and vector assets and prepare optimized animation systems for Flutter, React and modern web applications.

Upwork

2D Character Animator & Rigging Artist

Upwork • Freiberufler

Jun 2024 - Oct 2025 • 1 yr 4 mos

Created expressive 2D character animations and reusable character rigs for apps, games and digital products. Developed idle, talking, walking, celebration, reaction and facial animation states while maintaining smooth deformation and clean motion. Built interactive character systems using bones, meshes, constraints and animation controls for efficient production and developer integration.