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Über mich
I’m a professional 3D artist specializing in creating high quality, detailed, and optimized 3D models for games, products, animation, architecture, and visualization. I work with Blender, ZBrush, Maya, and other industry-standard tools to deliver clean topology, accurate details, UV mapping, texturing, and realistic renders. Whether you need a custom 3D asset, character, product model, or game ready model, I’m committed to delivering professional results that match your vision.... Mehr lesen