j
jay_shalwala

Jay Shalwala

@jay_shalwala

Maya, Houdini and Unreal Engine 5 Artist

Indien
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
3D animator and VFX artist with 4 years of production experience, including work for Paramount, Apple TV, Disney, and Disney Jr. I deliver character and object animation, FX, and CFX (cloth, hair, and groom simulation) for ads, shorts, series, and social content. My pipeline covers Maya, Houdini, Unreal Engine 5, and Adobe After Effects, so I can take a shot from animation and simulation through real-time rendering and final compositing. Message me with your brief and references before ordering and I will scope the right approach for your timeline and budget.... Mehr lesen

Kompetenzen

j
jay_shalwala
Jay Shalwala
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Charakteranimation
I will create 3d fx, creature cfx for feature films
Drohnenfotografie
I will shoot fpv and drone videos

Portfolio

Arbeitserfahrung

ICON_Creative Studio

Intermediate SFN/CFX Artist

ICON Creative Studio • Vollzeit

Jun 2023 - Jul 2025 • 2 yrs 1 mo

Designed and implemented character external features (e.g., hair, fur, cloth) aligned with the artistic vision and project requirements. Used Maya to simulate and resolve issues in character cloth and hair for high-quality visual effects. Contributed to Disney Jr.'s Ariel through innovative CFX solutions, meeting tight deadlines and ensuring project success. Collaborated with multidisciplinary teams of artists and animators to foster creativity and ensure seamless production workflows. Applied advanced tools like Houdini and proprietary CFX software to enhance character realism and visual quality.

MPC

Junior TechAnimation (CFX) Artist

MPC • Vollzeit

Jul 2022 - Sep 2023 • 1 yr 2 mos

Resolved complex technical issues in character cloth simulations using Maya, showcasing strong problem-solving skills. Leveraged Houdini for intricate cloth, hair, and fur simulations, enhancing character realism in high-profile projects. Prepared shot compositions in Nuke for review dailies and finalized renders in Katana, meeting production standards. Contributed to projects such as Sonic the Hedgehog 2, Disney’s Pinocchio, The Little Mermaid, and Prehistoric Planet by delivering technically precise and visually engaging animations. Utilized advanced TechAnimation tools to create compelling visual effects while maintaining adherence to project timelines.

Assemblage_Entertainment

CFX Artist

Assemblage Entertainment • Vollzeit

Oct 2022 - May 2023 • 7 mos

Developed and optimized cloth setups in Autodesk Maya to meet technical and artistic standards. Conducted simulations for character cloth and performed technical troubleshooting, ensuring quality across animation projects. Collaborated cross-functionally on notable productions like The Swan Princess, delivering high-quality CFX assets within deadlines.