j
james_rames

James Rames

@james_rames

3D Character Artist Game Ready Models, Rigging 3D Assets

Vereinigte Staaten
Englisch, Französisch, Spanisch, Deutsch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Welcome to my 3D game art portfolio! I specialize in creating low-poly cartoon characters and optimized game assets in Blender, designed to look appealing while staying efficient for real-time gameplay. I focus on building lightweight, well-structured assets that integrate smoothly into game development workflows. From playful cartoon characters to complete low-poly game assets, every project is crafted with attention to detail, performance, and visual consistency. Explore my portfolio to see how I transform creative concepts into production-ready 3D game art. ... Mehr lesen
j
james_rames
James Rames
offline • 

Meine Dienstleistungen

Charakter-Modellierung
I will create low poly game art rigging for cartoon character and game asset in blender
Charakter-Modellierung
I will sculpt toys, action figures 3d model character in zbrush for 3d printing

Portfolio

Arbeitserfahrung

RigRex

3D Rigging & Animation Artist

RigRex

Feb 2024 - Feb 2024 • 0 mos

Rigged characters for animation and gameplay. Created Blender assets compatible with Unreal Engine. Developed reusable game-ready character and animation assets.

Models_Garden

3D Modeler & ZBrush Sculptor

Models Garden

Jun 2022 - Jun 2022 • 0 mos

Sculpted characters, action figures, and collectible models in ZBrush. Created detailed models suitable for 3D printing. Delivered optimized meshes and production-ready files.

Pixel_Arts - Creative Design Agency

3D Character Artist

Pixel Arts - Creative Design Agency

Feb 2021 - Feb 2021 • 0 mos

Created stylized, low-poly, and game-ready 3D characters. Produced clean topology, UVs, textures, and optimized assets. Prepared characters for animation and game-engine workflows.