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Über mich
I’m an expert 3D Artist specializing in game-ready assets, cinematic environments & optimized 3D content for games, films etc. creating high-quality 3D models with clean topology, efficient UVs, ready for Unreal Engine, Unity, & other real-time engines. it ideal for indie developers, studios, & cinematic projects.
i offer Game Assets & Props (low-poly & high-poly)
Cinematic & Game Environments
Complete Level Design & World Building
PBR Materials & Textures
All Maps Included (Base Color, Normal, Roughness, Metallic, AO)
Character Modeling & Animation
Engine-Ready Assets (UE / Unity compatible).... Mehr lesen