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Über mich
Good day,
I work as a 3d character rigger who makes client's animation simple and stress-free? I offer tidy, animator-friendly character rigs that are intended for long-term use, versatility, and fluid movement and software I use to work with blender, maya, unreal engine, 3ds max, unity, iclone.
I prioritize communicating clearly, responding quickly, and providing precisely what you require—on schedule and prepared for animation.
I'll handle everything from the initial concept to the final, polished product, making sure your characters looks amazing and runs smoothly.
THANKS.
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