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Über mich
I am a 3D artist specializing in realistic low poly game characters, game ready 3D, PBR textures, seamless textures, marble textures, and stone materials. I create optimized assets with realistic details, clean topology, and production ready textures for games, visualization, and digital projects.
My expertise includes low poly character modeling, PBR texturing, realistic marble patterns, seamless stone textures, slab textures, continuous vein matching, and high resolution material creation. I focus on delivering clean, realistic, and game ready results based on your reference and requirements... Mehr lesen