
Henry Fluet
3D Character Artist, VTuber, VRChat and Animated Content
Kompetenzen

Meine Dienstleistungen


Portfolio
Arbeitserfahrung
VRChat Avatar and 3D VTuber Artist
Freelancer.com • Freiberufler
Mar 2026 - Mar 2026 • 0 mos
Specialized in creating custom VRChat avatars, VRC characters, furry avatars, and 3D VTuber models using Blender-based workflows. Developed characters from concept through modeling, detailing, materials, and avatar preparation, with attention to proportions, expressive features, clothing, accessories, and performance requirements. Worked with humanoid and stylized character designs while maintaining clean topology and organized assets. Prepared models for real time environments with consideration for optimization, avatar functionality, and expressive presentation. Focused on delivering distinctive custom characters that combine strong artistic design with practical real time performance.
2D/3D Kids Animation Artist
Moonbug Entertainment • Freiberufler
Oct 2025 - Oct 2025 • 0 mos
Developed engaging 2D and 3D educational characters and animation concepts for children’s digital content. Focused on creating colorful, friendly characters and visual storytelling designed to make learning entertaining and easy to understand. Worked across character design, animation scenes, expressions, movement, props, and visual storytelling while maintaining age appropriate presentation. Applied clear compositions, appealing character acting, and engaging animation principles to support educational themes and nursery-rhyme-style content. Prioritized consistent visual quality and storytelling that keeps young audiences engaged throughout each scene.
3D Character Modeler and Game Asset Artist
Epic Games • Freiberufler
Aug 2025 - Aug 2025 • 0 mos
Created production focused 3D character models and game assets with an emphasis on stylized and realistic character development. Handled character modeling, sculpting, clothing, accessories, facial features, topology refinement, and material preparation. Developed distinctive character silhouettes while maintaining clean geometry and strong visual presentation for interactive and cinematic applications. Worked with Blender based workflows to create detailed models suitable for animation, games, virtual environments, and digital visualization. Combined artistic character design with technical modeling practices to produce polished assets that can integrate effectively into modern 3D production pipelines.