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henry__johnson_

Henrry Johnson

@henry__johnson_

3D Character Rigging Mixamo Rig Unreal Engine Rig

Australien
Englisch, Deutsch, Italienisch, Französisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Need production-ready 3D work without rigging headaches? I deliver clean, animator-friendly results built for smooth deformation, game engines, and fast integration. With 7+ years in 3D and 200+ completed projects, I focus on quality, clear communication, dependable deadlines, and ready-to-use files. Services include 3D Rigging, Blender, Maya, Character Animation, Game-Ready assets, Unreal Engine, Unity, Facial Rigging, Mixamo, and Weight Painting. Send your model, goal, and deadline. I’ll turn your idea into a professional, production-ready asset. ... Mehr lesen

Kompetenzen

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henry__johnson_
Henrry Johnson
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Ernährungscoaching
I will preach the god words to your life
3D-Rigging
I will 3d rigging metahuman face unreal engine 3d character rigging metahuman character

Arbeitserfahrung

Animation_Create

Rigging Artist

Animation Create

Jun 2025 - Sep 2026 • 1 yr 3 mos

Worked within a feature-animation CG pipeline, building production-ready character rigs, deformation systems, and animation controls. Improved rig stability and animator usability, supported shot production, and collaborated with modeling, animation, and character-effects teams.

3D_Masterpiece

VFX Technical Artist

3D Masterpiece

Apr 2025 - Sep 2026 • 1 yr 5 mos

Contributed technical skills to high-end VFX production, preparing digital assets, supporting character and CG workflows, and resolving production issues. Collaborated with artists and supervisors to deliver accurate, stable assets within demanding film schedules.

Framework360

Character Technical Artist

Framework360

Feb 2024 - Sep 2026 • 2 yrs 7 mos

Supported high-end film and episodic VFX production through character setup, rigging, deformation, and technical problem-solving. Worked closely with animation and CG departments to improve asset performance, maintain production quality, and meet demanding delivery requirements.