I will create game ready 3d models props and assets for your game


Über diesen Service
Need optimized 3D assets that look great and run smoothly in your game?
I will create game-ready low-poly props and objects tailored to your art style, target platform, engine, and polygon budget. This Gig is ideal for indie, mobile, PC, Unity, and Unreal Engine projects.
What you can receive:
Clean and optimized topology
UV unwrapping
PBR textures in the agreed resolution
FBX, OBJ, and Blender source files
Organized naming, scale, and pivots
LOD variants or engine setup as optional extras
How the process works:
1. You send references and technical requirements.
2. I confirm the scope and create the initial model.
3. You review it and request the included revisions.
4. I optimize, texture, and export the final files.
Please contact me before ordering if your asset is complex, needs a specific triangle count, custom shaders, rigging, or animation. I will review the scope and recommend the right package.
Clear communication and useful production-ready files are my priorities. Let's build an asset that fits your game.
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Nikolay L kennen
3D Game Artist and Game Asset Designer
- AusRussland
- Mitglied seitAug. 2026
Sprachen
Englisch, Russisch
FAQ
What do you need from me before you start?
Please send clear references, dimensions, preferred art style, target engine, polygon budget, texture resolution, and required file formats.
Are textures included in the packages?
Yes. Basic includes a 1K texture, Standard includes 2K PBR textures, and Premium includes 4K PBR textures unless we agree on different requirements.
Can you match the art style of my game?
Yes. Send screenshots or reference images, and I will follow the agreed colors, proportions, level of detail, and overall visual direction.
Will the assets be ready for Unity or Unreal Engine?
You will receive optimized export files with clean topology, UVs, scale, naming, and pivots. Direct Unity or Unreal setup is available as an extra.
Do you provide Blender source files?
Yes. Blender source files can be included together with FBX or OBJ exports according to the selected package and agreed scope.
