I will optimize and clean your 3d models for best performance


Über diesen Service
Looking for professional 3D model optimization that makes your asset clean, lightweight, and ready for real-time engines like Unity, Unreal, AR/VR, Mobile, or 3D printing?
You're in the right place!
I am Hamza Siddiqui, a 3D Artist specializing in mesh cleanup, decimation, retopology, UV optimization, and fixing broken models. I ensure your 3D assets become lighter, cleaner, and perfectly functional without losing quality.
What I Offer:
Mesh cleanup (holes, non-manifolds, artifacts)
Fix normals, shading errors, and bad geometry
Retopology for clean and smooth topology
Reduce polygons without losing shape
UV unwrap & UV optimization
STL / OBJ / FBX repair
Preparing models for Unity, Unreal, VR & Mobile
Texture re-baking (if required)
Convert file formats (GLB, FBX, OBJ, STL etc.)
Perfect For:
- Game assets
- VR/AR applications
- 3D printing cleanup
- NFT characters
- Medical/Dental scans
- Architectural models
- Product models
Packages:
Basic: Light cleanup + normal fix + 2040% poly reduction
Standard: Full cleanup + UV check + 4070% poly reduction
Premium: Complete retopology + UV + texture rebake + engine-ready asset
Why Choose Me?
- 5+ years of 3D experience
- Fast and high-quality delivery
Bevorzugte Lieferart
Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.
Lerne Hamza kennen
3D Artist
- AusPakistan
- Mitglied seitMärz 2021
- ⌀ Antwortzeit2 Stunden
- Letzte Lieferung3 Monate
Sprachen
Englisch

