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Über mich
I am a passionate 3D Game Environment Artist specializing in creating high-quality, optimized environments for Unity and Unreal Engine. I design both low poly and realistic scenes that are visually appealing and game-ready. My focus is on performance optimization, especially for mobile and real-time applications. I can create environments, props, lighting, and textures using tools like Blender, Maya, and Substance Painter. I am committed to delivering clean work, fast communication, and client satisfaction. Feel free to contact me before placing an order.... Mehr lesen