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Über mich
I’m a professional 3D Game Environment Artist specializing in creating detailed, immersive, and game-ready environment for Unreal Engine, Blender and Unity
I create realistic and stylized game worlds including cities, buildings, landscapes, industrial areas, interiors, open-world environments, modular assets, and custom game maps. My focus is on strong visual quality, optimized assets, effective lighting, and environments that are ready to be integrated into your game project
Whether you need a small game location or a large open-world map, I can help turn your concept into a 3D environment
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