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gracias_s

Bryan

@gracias_s

Godot Game Developer

Argentinien
Englisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Hi, I’m Bryan. I’m a Godot game developer who enjoys turning rough ideas into playable, well structured games. I work mainly with Godot 3 and Godot 4, focusing on clean code, solid scene structure, and systems that don’t fall apart as your project grows. I’ve worked on both new projects and existing codebases, so I’m comfortable jumping into unfinished games, fixing issues, and improving performance without breaking I care a lot about how a game feels to play, not just whether it technically works. That means testing, iteration, and making sure systems actually work together.... Mehr lesen

Kompetenzen

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gracias_s
Bryan
offline • 
Durchschnittliche Antwortzeit: 8 Stunden

Meine Dienstleistungen

Vollständige Spielerstellung
I will develop a highly quality optimized 2d game for mobile, PC, web in godot engine
Vollständige Spielerstellung
I will create 2d game with polished gameplay mechanics and systems in godot engine