
Gabriellauret
Stylized Characters, Pixel Art Game Assets Designed for Real Gameplay Impact
Kompetenzen

Meine Dienstleistungen

Arbeitserfahrung
Pixel Art Animator & Game Scene Designer
AnimationPlanet
Feb 2024 - Feb 2024 • 0 mos
I create pixel art animations, backgrounds, and immersive 2D game environments. I specialize in frame-by-frame animation and visually consistent scene design that enhances storytelling and gameplay experience for indie and studio games.
Stylized & Low Poly Character Designer
Studio Piceci
Mar 2022 - Mar 2022 • 0 mos
I design stylized and low-poly characters for mobile and PC games. My work includes modeling, UV mapping, texturing, and engine-ready exports. I ensure each asset matches the client’s art style while maintaining optimization for real-time gameplay.
3D Game Asset Artist
Gameloft
Jan 2021 - Jan 2021 • 0 mos
I create game-ready 3D characters and assets optimized for Roblox, Unity, and Unreal Engine. I focus on low-poly modeling, clean topology, and performance optimization to ensure smooth gameplay and high-quality visuals for game projects.