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Über mich
Hi! I'm a 3D artist specialized in stylized low poly models for games. I create weapons, props, crystals, modular packs, and characters optimized for real-time engines like Unreal Engine and Unity.
All my models are:
Clean and game-ready
Delivered in formats like FBX and OBJ
Textured using PBR or hand-painted styles
Optimized with single texture sets when needed
Emission-enabled (when required)
Whether you're building a fantasy RPG, mobile game, or stylized world, I can bring your ideas to life with professional, visually appealing assets.
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