I will create game ready assets hard surface 3d models for weapons vehicles and props

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Francis C
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Are you looking for high-quality game ready assets and hard surface 3D models for your game, VR experience, or real-time application?

You are in the right place.


I will create professional hard surface 3D models optimized for game engines including Unreal Engine and Unity. Whether you need weapons, vehicles, mechanical props, sci-fi assets, industrial equipment, or custom game objects, I can deliver clean and production-ready models.


What I Can Model

  • Weapons
  • Vehicles and transportation assets
  • Military equipment
  • Sci-fi props and gadgets
  • Industrial machinery
  • Robots and mechs
  • Environmental props
  • Mechanical products
  • Game-ready assets for Unity and Unreal Engine
  • Custom hard surface models from concept art or references


What You Will Receive

  • Clean topology
  • Optimized polygon count
  • UV unwrapping
  • Game-ready mesh
  • FBX, OBJ, BLEND, MAX, or other required formats
  • Organized files
  • High-quality renders for presentation


Please contact me before ordering to discuss your project requirements

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Francis C kennen

Francis C

Industrial Product Designer, CAD and Modeling Specialist

  • AusVereinigte Staaten
  • Mitglied seitJuni 2026
  • Sprachen

    Deutsch, Englisch, Französisch
I’m an Industrial Product Designer and SOLIDWORKS CAD Specialist with experience in 3D modeling, mechanical design, product development, and design for manufacturing. I transform sketches, concepts, and reference images into accurate 3D CAD models for prototyping, manufacturing, visualization, and 3D printing. I also specialize in hard-surface modeling, STL repair, technical drawings, assemblies, consumer products, and product packaging. I focus on clean geometry, functionality, accuracy, and production-ready results.