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Über mich
Hi, I'm a technical asset optimizer and software engineering student specializing in manual 3D retopology and custom Python scripting.
I help game developers and creators transform dense, messy 3D sculpts into lightweight, game-ready meshes with clean edge flow and quad dominance. I also build fast Python tools for data automation.
Whether you need a character optimized for smooth animation or an uncooperative data script fixed, I deliver manual, precise, and high-quality work with fast turnaround times. Drop me a message!... Mehr lesen