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emilisa707

Emilisa

@emilisa707
Indonesien
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I can help you with: Gameplay systems & mechanics Visual novel systems Dialogue & branching choices Inventory & quest systems Player controllers & interactions AI systems UI & gameplay integration Save/load systems Bug fixing & optimization Unity and Unreal Engine development I care about writing clean, maintainable code and making sure the systems I build are easy to expand and work with. Whether you need help building a prototype, implementing a specific feature, fixing bugs, or developing gameplay systems, feel free to message me. Let's bring your game idea to life!... Mehr lesen

Kompetenzen

e
emilisa707
Emilisa
offline • 

Meine Dienstleistungen

Vollständige Spielerstellung
I will develop custom visual novel systems in unity

Arbeitserfahrung

Busy_Beaver Studio

Unreal Programmer

Busy Beaver Studio • Vollzeit

May 2026 - Present4 mos

- Led the development of a multiplayer game, overseeing gameplay programming and technical implementation. - Managed development timelines, milestones, priorities, and task assignments to keep the project on track. - Coordinated with programmers, artists, designers, and other team members throughout the development process. - Planned and monitored development tasks from initial implementation through testing and iteration. - Designed and implemented gameplay systems while ensuring they were properly integrated into the multiplayer architecture. - Identified technical risks, blockers, and dependencies, and worked with the team to resolve them efficiently. - Acted as both the technical lead and project manager, balancing development responsibilities with project planning and team coordination. - Maintained clear communication across the team to ensure features were delivered according to scope and schedule.

Lead Programmer

X • Selbstständig

Jul 2022 - Present4 yrs 2 mos

Designed and implemented core gameplay architecture for multiple indie titles. Led a programming team using Clean Architecture principles. Collaborated with designers and artists to ensure gameplay balance and performance.