I will create stylized 3d game cartoon character 3d maya rigging blender 3d animation

D
des22mond
D
des22mond
Desmond

Level 1

Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Greetings!!!


Looking for a cute, stylized 3D cartoon character that's game-ready and fully rigged? You're in the right place!

I specialize in creating custom 3D character designs with a charming, cartoon-inspired style perfect for games, animations, VRChat, or personal projects.

Whether you need a hero for your indie game, a rigged avatar, or a unique stylized model, I'll deliver high-quality work tailored to your vision.


What You'll Get:-

  • Cute, stylized 3D cartoon character
  • Full-body 3D model with clean topology
  • Game-ready (optimized for Unity, Unreal, or mobile)
  • Rigged for animation (Humanoid or custom rig)
  • Textured (hand-painted or stylized PBR)
  • Delivered in .FBX, .OBJ, or Blender files


Perfect For:

  • Indie games & mobile games
  • VRChat avatars or metaverse characters
  • Animated videos & YouTube content
  • ️NFT or stylized character collections


Tools I Use:

Blender | ZBrush | Substance Painter | Unity/Unreal Compatibility


Let's Bring Your Character to Life!

Send me a message with your concept, references, or ideas I'll help you turn them into a fully-realized 3D character that stands out!

Custom orders and bulk character packages are also available just ask! 

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Desmond kennen

Desmond

I'm An Expert 3D Artist

4,8(5)

Level 1

  • AusNigeria
  • Mitglied seitMärz 2025
  • ⌀ Antwortzeit2 Stunden
  • Letzte Lieferung2 Wochen
  • Sprachen

    Französisch, Englisch, Spanisch, Portugiesisch
GREETING!!! As a 3D Artist, I specialize in creating detailed 3D models of characters for games, films, and animations. I take concept art and transform it into high-quality, textured, and rigged 3D models using tools like ZBrush, Maya, and Blender and others. My work involves sculpting, texturing, and sometimes rigging characters to ensure they look and move realistically or stylistically, depending on the project. I collaborate closely with other artists and animators to make sure the characters fit seamlessly into the world they inhabit. My goal is to bring characters to life.