
Danish Anwar
3D Artist from Concept Assets to Immersive Visualizations
Kompetenzen

Meine Dienstleistungen

Arbeitserfahrung
3D Environment Artist
3DLOOK • Freiberufler
Dec 2025 - Present • 7 mos
Collaborative remote role strictly focused on 3D environment design and world-building for games. Responsible for conceptualizing, modeling, and structuring immersive game environments, modular assets, and terrain layouts. Maintained strict industry standards for clean topology, optimized low-poly wireframes, and high-fidelity PBR texturing to ensure flawless deployment into real-time game pipelines.
Remote 3D Artist
3DQR • Freiberufler
Nov 2025 - Present • 8 mos
Partnering remotely with studios based in Lahore . Provide end-to-end production across multiple pipelines, including game asset design (hard surface weapons & props), Skills: Hard Surface Modeling, 3D Weapon Modeling, Architectural Visualization, Game Asset Creation Industry: Design Services / Software Development
3D Lab Instructor & Incubation Lead
3DT Solutions • Teilzeit
Jan 2025 - Present • 1 yr 6 mos
Serving as the Incubation Lead and Senior Instructor at 3DT Solutions, a premier institute for 3D animation and digital arts. Head the incubation wing to bridge the gap between classroom learning and production-ready industry standards. Deliver advanced training in Autodesk Maya, Substance Painter, Unreal Engine 5, KeyShot, Lumion, and Marvelous Designer. Personally guide technical student projects through complex pipelines, ensuring mastery over clean topology layout, organic sculpting/fabric simulation, AAA-grade PBR texturing, and photorealistic real-time architectural and product rendering.