Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I’m a game developer and digital artist with strong proficiency in Unity and a solid foundation in C#, focused on building scalable, performance-driven gameplay systems. I have hands-on experience with enemy AI, gameplay architecture, and optimization, along with practical knowledge of 3D art workflows and game UI/UX design, enabling me to contribute across both technical and visual aspects of development.... Mehr lesen