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Über mich
I’m a Godot programming freelancer passionate about creating modular, scalable, and reusable game mechanics. I’ve built a beat ’em up prototype featuring advanced combo systems, enemy reactions, knockbacks, and interactive environments. I’ve also developed a puzzle prototype with unique emotional state mechanics that influence enemy behavior and trigger environmental changes. Whether you need a quick prototype or a polished feature, I’ll help bring your vision to life. Let’s collaborate and make something amazing!... Mehr lesen
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Tk M.
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Meine Dienstleistungen
Prototypenentwicklung
I will create modular and reusable godot game mechanics for your 2d game