
Charan Bose A
Unity Game Developer CSharp Gameplay Systems and Slot Math
Kompetenzen

Meine Dienstleistungen

Portfolio
Arbeitserfahrung
Zvky Design Studio
Vollzeit • 2 yrs
Associate Unity Developer
Nov 2025 - Present • 9 mos
Shipped two e-pulltab titles end-to-end as the sole developer, working alongside one designer and three QA testers — owning gameplay systems from first commit through production deployment. Built Python validation tooling for game math configuration files across 6 titles, plus a generic reusable checker covering all games — eliminating ~50 hours of manual QA verification per title (~300 hours total).
Associate Game Developer
Mar 2025 - Nov 2025 • 8 mos
Implemented slot math and split algorithms distributing prize pools across jackpots, cash awards, and multipliers. Diagnosed and resolved freezes, crashes, and stability defects in live production builds. Optimized gameplay systems through object pooling and allocation control to hold performance targets on production hardware. Worked with Jenkins CI/CD pipelines for automated build and release workflows
Development Intern
Aug 2024 - Mar 2025 • 7 mos
Worked on small Bug Fixes and Some feature integration and Audio Integration on multiple games