I will 2d hand drawn frame by frame game character animation


Über diesen Service
Bring Your Game Characters to Life with Traditional Frame-by-Frame Animation!
Are you looking for high-quality, hand-drawn 2D animation for your indie game? I am a dedicated 2D animator specializing in classical frame-by-frame animation. Unlike puppet or AI animation, I draw every single frame by hand to ensure your characters move with personality and fluid artistic soul.
What I Offer:
- 100% Hand-Drawn: Every frame is a unique drawing (no automated tools).
- Flexible Frame Rates: I can animate at 12 FPS (classic look), 24 FPS (smooth), or 30 FPS (ultra-fluid).
- Game-Ready Assets: You will receive professional Sprite Sheets and PNG sequences ready for Unity, Godot, or any game engine.
- Transparent Video: I provide high-quality .MOV files with Alpha transparency for easy video overlay.
My Packages Include:
- Basic: 1 simple animation loop (Idle or Walk).
- Standard: Core movement set (Idle, Walk, and Run).
- Premium: Full character action set (5+ animations) including the source file (.KRA).
Why Work With Me? As a beginner on Fiverr but an artist at heart, I put maximum effort into every project. I believe in fair pricing for quality work. Given the current global situation, I am offering prof
Lerne WEERAS kennen
ANIMATOR
- AusSri Lanka
- Mitglied seitFeb. 2026
- ⌀ Antwortzeit2 Stunden
Sprachen
Englisch
Mein Portfolio
FAQ
What is the difference between 12 FPS and 30 FPS?
12 FPS (Frames Per Second) gives a classic, hand-drawn "on-twos" look common in traditional animation and retro games. 30 FPS is much smoother and fluid, but it requires more than double the amount of individual drawings per second. I offer both options based on your game's visual style!
Can you animate a character I’ve already designed?
Yes! Please send me your character design in PNG, PSD, or any reference image. If you don’t have a design yet, I can help create a simple character for an additional fee.
Do I get a Sprite Sheet for my game?
Absolutely. All animations are delivered as high-quality PNG Sprite Sheets or transparent GIFs, ready to be imported directly into game engines like Unity, Godot, or Game Maker.
Why is frame-by-frame animation better than puppet animation?
Hand-drawn frame-by-frame animation has a unique "soul" and artistic feel. It allows for more expressive movements and squash-and-stretch effects that automated puppet tools often miss, making your indie game stand out!
Why Choose Me?
Authentic Hand-Drawn Quality: I don’t use AI or puppet tools. Every frame is drawn individually by hand, giving your game a unique, high-end artistic feel. Flexible FPS Control: Whether you want a 12 FPS retro vibe or a 30 FPS ultra-smooth modern look, I can adapt to your specific game requirements

