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Über mich
I’m a 3D character animator who enjoys bringing characters to life through expressive, story-driven animation. I’ve worked on projects for games, films, and digital content, always focusing on believable movement and strong performance. I follow a full production pipeline from concept and modeling to clean topology, texturing, rigging, and final animation making sure everything deforms well and feels natural. Whether it’s subtle emotions or fast action, I aim to create animations that feel alive and match your vision.... Mehr lesen