Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Hi, I'm Larry, a professional 3D Character Artist and Rigger specializing in Blender and Maya. I create high-quality character rigging for animation, games, VTubers, Unreal Engine, and Unity. From humanoid and creature rigs to facial controls and game-ready skeletons, I deliver clean, optimized, and production-ready results. I focus on quality, fast communication, and on-time delivery to help bring your characters to life with smooth, reliable animation.... Mehr lesen