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Über mich
I am a professional 3D hard-surface artist specializing in custom spaceships and military tank models for games, films, and 3D printing. I deliver game ready, production assets with clean topology, optimized performance, and realistic PBR textures, ready for Unreal Engine, Unity, or 3D printing. I craft detailed, complex designs using Blender, ZBrush, Substance Painter, ensuring every model is visually impressive and technically accurate. Whether you need low-poly game assets, high poly cinematic models, or STL files, I provide fast delivery, clear communication, and revisions MESSAGE ME NOW... Mehr lesen