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Über mich
I'm a generalist game developer focused on PC games using Godot or Unity as main engines.
I provide design, coding, art, animation, production, QA and optimization support for high quality indie games, from concepts, prototypes and vertical slices, to full game releases ready for Steam and similar storefronts.
My work is built on easy communication, organized and scalable projects in a production-focused workflow.... Mehr lesen