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3D Artist, Roblox UGC, Game Assets, Hard Surface, PBR Texturing
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3D Game Asset Artist
Independent • Freiberufler
Aug 2025 - Present • 1 yr
Freelance 3D Modeler specializing in hard-surface and game-ready asset creation. I create custom 3D models for games, Roblox and personal projects, focusing on accurate forms, clean topology and production-ready workflows. My modeling process includes low-poly and high-poly modeling, detailed hard-surface work, UV preparation and optimized game-ready assets. I have created props, weapons, equipment and other 3D assets for clients and game projects.