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Über mich
I'm a professional 3D artist & rigging specialist for Valve's Source Engine. I create high-quality SFM models, GMod playermodel, L4D2 & TF2 custom assets. Expert in 3D modeling, rigging, porting, and Valve Biped setup. From scratch builds to game conversions, I deliver polished, game ready characters with full facial flexes and flawless animations. Fast turnaround, clear communication, and 100% original work. Let's bring your vision to life!... Mehr lesen