Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I am a 3D Generalist with experience across the full production pipeline — modeling, texturing, lighting, animation, rendering, and real-time integration. I work with industry-standard tools and focus on delivering clean, optimized, and production-ready assets for games, films, visualization, and interactive projects.
My skill set includes:
3D modeling (hard-surface, props, and environments)
Texturing, materials, and look-development
Lighting, scene composition, and rendering
Animation and basic rigging
Environment and asset integration for real-time engines... Mehr lesen