I will ue5 rigging and rig controls for unreal engine 5

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Ben Alfred
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

UE5 rigging service getting your character skeleton properly set up and controllable inside Unreal Engine 5's Control Rig system.


Service includes:

  • UE5 rigging setup skeleton import and bone mapping
  • Basic Control Rig creation inside Unreal Engine 5
  • Full UE5 rig controls IK/FK switching, pole vectors, custom controls
  • Humanoid rig retargeting using UE5's IK Retargeter
  • Full blender rig to UE5 pipeline setup for a smooth cross-tool workflow
  • In-engine animation test to confirm the rig moves correctly


Software: Unreal Engine 5 | Blender

Output: UE5 project files / Control Rig asset / FBX skeleton


Please message before ordering for multiple characters, custom retargeting setups, or full animation pipeline builds.

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Ben Alfred kennen

Ben Alfred

3D Rigging for Games and Animation

5,0(1)
  • AusNigeria
  • Mitglied seitJuli 2026
  • ⌀ Antwortzeit1 Stunde
  • Letzte Lieferung1 Monat
  • Sprachen

    Englisch, Spanisch, Französisch, Italienisch, Deutsch
I’m a 3D Character and Creature Rigging specialist focused on creating clean, flexible, and animation-ready rigs for games, cinematics, and animation. I work with Blender, Rigify, and Unreal Engine 5 to build humanoid and creature rigs, custom controls, IK/FK systems, and animation-ready setups. I can also model and prepare 3D characters and creatures for smooth deformation and game integration. My goal is to deliver organized, reliable, and production-ready results tailored to your project.