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arpan_k

Arpan

@arpan_k

Unreal and Unity Game Developer

Indien
Englisch, Hindi, Gujarati
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
Game dev who actually ships games — not just tutorials. I build gameplay systems in Unity using C#, develop prototypes fast, and turn ideas into playable, optimized mobile games. I’ve handled full lifecycle development: mechanics → UI → testing → polish → release. Currently leveling up with Unreal Engine as well, so I can work across both major engines and stay engine-agnostic. Always learning. Always building. Always shipping.... Mehr lesen

Kompetenzen

a
arpan_k
Arpan
offline • 
Durchschnittliche Antwortzeit: 1 Stunde

Meine Dienstleistungen

Vollständige Spielerstellung
I will develop a 3d unity game or gameplay prototype
Prototypenentwicklung
I will create a playable unity game prototype in 48 hours

Arbeitserfahrung

Indie Game Developer

Orestro Games

Sep 2024 - Present1 yr 8 mos

Alongside structured training, I independently design and ship complete games — owning the full lifecycle from idea to deployment. 🟣 Liquid Loop Designed and developed from scratch Implemented color sorting gameplay logic Created animations & fast transitions Level creation & progression systems Performance optimization Integrated Unity Cloud Services: Player data saving Server-based game data Reward/coupon system after level milestones Managed complete pipeline: concept → mechanics → UI → testing → polish → publish

Game Developer Intern — Web Ashlar

Web Ashlar • Vollzeit

Mar 2023 - Aug 20235 mos

Collaborated with senior developers and team members to ensure smooth execution of live game projects, optimized workflows, and delivered production-ready builds. 🟢 Stumble Guys Style Multiplayer Prototype Recreated full gameplay physics and core logic Implemented ragdoll physics and dynamic player movement Built collision systems and interactive obstacles Designed levels completely from scratch Added character skins & customization systems Explored portal-based mechanics for creative gameplay Focused on smooth performance and fun player feel 🟢 Phone Case DIY (Casual Simulator) Worked in a 2-person team with a senior developer Built multiple gameplay tools & mechanics: Acrylic paint Spray paint Stickers Keychains Dryer Tool configuration systems UI flows Maintained clean, modular, scalable code Debugged and optimized gameplay performance Learned real production workflow & teamwork 🟢 Metaverse Virtual Mall Project Collaborated on building an interactive virtual environment Helped coordinate systems and technical implementation Strengthened teamwork and large-project organization skills