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Über mich
Hi! I am a 3D Modeling & Texturing artist (Fresher) and I am passionate about creating clean, optimized, and game/animation-ready 3D assets.
I have already created some 3D assets and I am currently improving my skills every day. I focus on good topology, proper UV mapping, and high-quality textures.
✅ What I can do for you:
3D Modeling (Low poly / High poly)
UV Mapping & Texturing
PBR Textures (Base Color, Normal, Roughness, Metallic)
Game-ready & Animation-ready models
Props, Assets, and Basic Characters
🛠 Software I use:
Maya
Zbrush
Substance Painter
Even though I... Mehr lesen