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Über mich
I’m a 3D Environment Artist specializing in both realistic and stylized game worlds for Unity, Unreal Engine, and Blender. I help game developers, indie studios, and creators bring immersive environments to life through strong level design, cinematic landscapes, and optimized, game-ready assets.
From full game levels and open-world terrains to detailed 3D backgrounds, I deliver high-quality visuals built for performance and visual impact. My work is well suited for games, VR/AR experiences, metaverse projects, and animation.... Mehr lesen