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Über mich
I'm a skilled 3D artist and Source Engine specialist with extensive experience creating, rigging, and porting custom models for Garry's Mod (GMod), Left 4 Dead 2 (L4D2), Team Fortress 2 (TF2), Source Filmmaker (SFM), and MikuMikuDance (MMD). I transform original characters, fan favorite characters, and existing models from Blender, MMD, SFM, and other platforms into high quality, game ready playermodels, professionally optimized with proper rigging, animations, hitboxes, bodygroups, flexes, and full Workshop compatibility to ensure smooth performance and an excellent in game experience.... Mehr lesen