a
aloingilbert

Aloin Gilbert

@aloingilbert

3D Character Artist Games, MetaHumans, VRChat and VTuber Models

Frankreich
Französisch, Englisch, Spanisch, Deutsch, Italienisch
Einige Informationen werden in englischer Sprache angezeigt.
Über mich
I am a 3D character artist specializing in photorealistic MetaHuman characters, 3D game character modeling, custom VRChat avatars, VRoid characters, and Live2D VTuber models. I focus on creating visually appealing characters tailored to your creative vision, whether for games, virtual worlds, streaming, or animation projects. My goal is to deliver professional, detail-oriented work with clear communication and attention to your requirements. Let's bring your character ideas to life!... Mehr lesen

Kompetenzen

a
aloingilbert
Aloin Gilbert
offline • 

Meine Dienstleistungen

Charakter-Modellierung
I will create photorealistic 3d metahuman characters and ai avatars for unreal engine
Charakter-Modellierung
I will create 3d game character models and fantasy character designs for your projects

Portfolio

Arbeitserfahrung

ForChics

VTuber and Digital Avatar Artist

ForChics

Jul 2020 - Aug 2020 • 1 mo

Worked on custom digital avatar concepts for streamers, virtual creators, and online communities. Developed character designs for VTuber projects, VRChat avatars, and VRoid-style characters, with attention to personality, appearance, and branding. Explored Live2D model preparation and rigging workflows for expressive character movement and VTube Studio compatibility. Focused on clear project requirements, organized asset delivery, and responsive client communication. Adapted designs to requested styles and technical specifications while maintaining a consistent visual identity.

Quantaflix

3D Character Modeler and Digital Artist

Quantaflix

Jun 2020 - Jul 2020 • 1 mo

Developed custom character assets for interactive experiences, virtual environments, and creative projects. Worked on character modeling, digital sculpting, materials, and presentation for fantasy characters, game-ready designs, and realistic digital humans. Explored different artistic styles to meet individual project requirements. Paid close attention to anatomy, silhouette, surface details, and visual consistency. Managed project feedback and revisions to align the final work with the agreed creative direction and deliverables.

Ubisoft

3D Character Artist

Ubisoft

May 2020 - Jun 2020 • 1 mo

Created stylized and realistic 3D character models for game development, animation, and digital art projects. Worked on character concepts, sculpting, modeling, texturing, and visual presentation based on project requirements. Focused on developing distinctive character designs with suitable proportions, detailed surfaces, and consistent visual quality. Collaborated with clients to understand their creative goals, incorporate feedback, and refine character assets. Organized project files and maintained clear communication throughout the production process.