Hello, I focus on ARKit facial tracking and blendshape rigging for 3D avatars and characters. My work centers on mapping the 52 ARKit blendshapes, fixing facial rigs, and delivering clean facial animation for VRoid, VRM, VRChat avatars, VTuber models, and custom 3D characters. I work mainly in Blender, Maya, CC4, iClone, and C4D, and prepare models for Unity, Unreal Engine, MetaHuman, MMD, VSeeFace, Warudo, GMod, Roblox, Wonder Studio, and iPhone ARKit face tracking. I help creators convert, clean, and optimize facial rigs so expressions, lip sync, and mocap work naturally across platforms.... Mehr lesen