
Aleksandr
Roblox Scripter: Performance, Security, Data Systems
Kompetenzen

Meine Dienstleistungen


Arbeitserfahrung
Roblox
Freiberufler • 9 mos
Roblox Scripter(Solo Developer)
May 2026 - Present • 3 mos
Freelance contract for a game owner, not employed by Roblox Corporation. Only scripter on a live military RP game for 4 months. Performance: took the game from 3 FPS to 63. Worst frame went from 2881ms to 104ms. Server physics went from 0.32 to 59.9 steps per second. The root cause was a single physics callback eating 92.6ms of a 97.7ms frame. Security: found and removed 2 backdoors running third-party code on the server. Closed remotes where the server accepted damage, explosions and ammo from the client with no validation. Data: found two parallel systems writing to the same DataStore at the same time and rebuilt it into one owner. Fixed Robux purchases that charged players without granting the item. Also built a full locker/loadout system: server-side granting, rank and regiment checks, named loadouts, preview and a tabbed UI. Written report delivered after every stage.
Solo Developer — Chaos Protocol Tycoon
Feb 2026 - Present • 6 mos
Designed, built and published a tycoon game solo. Full stack: gameplay, data, monetization, UI. Source is public on GitHub, 94 Lua files.
Roblox Scripter (Contract)
Jul 2026 - Jul 2026 • 0 mos
Built 6 systems in one day for a dig-style simulator: data persistence with session lock and a write queue, currency, config-driven shovels, areas, grid-cell depth tracking and the digging system itself. Video of all six running is in my portfolio.