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I will create clean 3D models and props for games in Maya
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3D Modeling Artist / 3D Asset Artist
Self Employed • Freiberufler
Feb 2024 - Jul 2026 • 2 yrs 5 mos
Specialized in 3D prop and hard-surface asset modeling using Autodesk Maya and 3ds Max. Skilled in creating optimized, low-poly and high-poly 3D models with clean quad-based topology and accurate geometry. Successfully created game-ready props, environment assets, and 3D print models with smooth edge flows.